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.The Elite Guards move quickly, not superhumanly fast, but faster than B.J's normal sprint speed, use Mire if you have trouble hitting them. They will usually opt to go in for a close-quarter melee attack, do not be fooled, however, as they can fire red energy attacks at a distance, so even at range they can be a threat. They also have the ability to raise their fallen comrades as the Despoiled; their wide range of abilities make them a top priority target. They have 40 health points.


See: Wolfenstein (2009)

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